Resident Evil meets Colonel Angus
From Gamers With Jobs comes an article asking video game developers to design games using the female sexual response cycle. An excerpt:
I bought a Namco Museum plug-in handset a couple of months ago for sixteen bucks, and to date I’ve played it more than any game I currently own. This could be because I’m an old fart and newfangled video games piss me off. Or it could be because Pac-Man kicks ass. Looking now at the acceleration of difficulty in Pac-Man, I realize that it more closely models the female sexual response cycle, which, as a man, I’ve spent quite a bit of time adapting to. Perhaps that’s another reason why I like it so. No matter how difficult the game gets, no matter how long I play it, I will only ever be asked to perform the same, basic set of maneuvers that I learned to perform in the very first few minutes of play.
By the way, Gamers With Jobs cater to a more refined and mature audience. It eschews L33+-speak and script-kiddie pablum for usually well-informed content. One guy there had an interesting series of articles on an insider view of your local EB. (Thanks, punctual_shrimp, for the lookout on the site) .




